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Discussion in 'Driving & Racing Games' started by Soul Challenger, Dec 30, 2011.
Here's a longer video, from a chaser's perspective :
Was that a whole family on board?
Is it possible to retain the mood while decreasing the grain effect?
Better antialiasing could help. Also the youtube compression makes it look more grainy than it is.
Also started tweaking the engine sound:
...it's really not obvious to get it to sound like the real thing: https://www.youtube.com/watch?v=r4DJthD9A-g , https://www.youtube.com/watch?v=neLy49bMmqc&t=461s
And finally, a new test using real volumetric lights:
Looking sweet!.. I mean, spooky - will it have dramatic music to match?
That volumetric light testing gif looks insanely good :nods:
Thanks The plan is to have some kind of modular music tracks that will react to what's happening in-game. Still to be tested...
Thank you! Here's a bit more of that:
Still preparing the tech demo - quite happy with the new visuals, now populating the game-world with some additional models I made in the past months.
A couple of new mages:
and checking out how it feels with ambient sound:
Those reflections are really nice. I would suggest lowering the volume of the tyre skidding noises.
Stunning yet terrifying at the same time, I love it.
The atmosphere and visual style is really dramatic and fits the game beautifully. I agree with the above about the tire noise but apart from that I trust in what you and those you are working with to keep doing what you're doing, as your vision and application has been on point throughout.