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Kartkraft Early Access Available On November 1st

Discussion in 'Driving & Racing Games' started by sti228, Oct 27, 2018.

  1. sti228

    sti228 Sim Racer

    Messages:
    1,262
    Location:
    Georgia/Tbilisi
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    Great news for Karting fans around the world.

    We did not expect it, but it seems that finally, the often debated Kartkraft Early Access version is becoming a reality. Studio Black Delta now officially confirmed that the Early Access version of their Kartkraft karting simulator will be available on Thursday, November 1st at 9.00am PST. The pricing has yet to be announced.

    Check the official Steam Store page at

    In an interesting post, Zach Griffin, head of Studio Black Delta, explains to the fans why it took a lot of time to get the title in Early Access.

    KartKraft is a hyper-realistic kart racing game with real kart physics and laser scanned circuits. The game will become available for both the PC and Consoles. At launch, the KartKraft Early Access version will feature the following:
    • 16 officially licensed kart chassis: Arrow, CRG, Deadly, Formula K, Monaco, OK1, Praga and Sodi Kart
    • 4 kart classes: 45hp KZ2, 32hp X30, 22hp KA100, 13hp KA100 Restricted
    • 4 laser scanned tracks: PFi, England | Geelong, Australia | Melbourne, Australia | Indoor Warehouse, Utah
    • Chapter 1 of Career Mode
    • Full driver and kart customization with officially licensed gear: Alpinestars, Arai, Freem, Mir, Momo, OMP, Sparco
    • Asynchronous PvP Challenges
    • Time Trials
    Official Web page - kartkraftgame.com

    Screens:

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    Video:

     
  2. sti228

    sti228 Sim Racer

    Messages:
    1,262
    Location:
    Georgia/Tbilisi
    KartKraft wouldn't be the leading karting game without chassis' from some of the world's best karting manufacturers. That's why we've officially licensed manufacturers from Australia, Czech Republic, France, and Italy.

    From launch, drive an IAME X30 powered chassis from Arrow, CRG, Deadly, Formula K, Monaco, OK1, Praga and Sodi Kart. And that's just the beginning. With more licenses already secured, we'll be adding new manufacturers and updated models all the way through Early Access.

    Steam: KARTS CONFIRMED FOR LAUNCH

    Photos:

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  3. sti228

    sti228 Sim Racer

    Messages:
    1,262
    Location:
    Georgia/Tbilisi
    Here's our roadmap to KartKraft 1.0! Anything missing? Comment below!

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    Build 0.1.0.1401 is now live


    Thanks for your support in getting this out and for all your positive feedback over the last few days. If you could please keep it coming. We're reading all of your posts, reviews and comments and are addressing your issues as fast as we can. If you would like to support KartKraft even more and help it turn it into the game we all want it to be, we'd love to read your honest reviews which let's us see where to focus our development efforts.

    Known Issues:
    Fatal error when entering the store (Hotfix already on the way)
    Fatal error when entering leaderboard mode on Windows 7 machines (Please run the game in compatibility mode set to Win 7 SP3)
    Missing presets for Fanatec devices (Working on it!)

    New Features:
    Added Practice mode to Freeplay
    Added live input diagnositic to 'Bindings' menu
    Enabled HUD countdown when under AI Control
    Added ability to set maximum pedal input
    Added temporary preference to adjust the maximum braking pressure

    New Presets:
    Logitech G27
    Logitech G29
    Logitech G920

    Physics Fixes:
    Kerbs are less likely to act as trampolines.
    Reduced grass damping

    Game Fixes:
    Increased preference cycle repeat rate
    Disabled FFB when under AI Control
    Vehicles no longer spawn on grid roof in Practice mode
    DirectInput no longer spams the log file when alt-tabbed
    Added additional safe-guarding and logging for the Win 7 leaderboard mode crash
    Respawn notification now appears when you are off track only
    Increased contrast of preference menu tabs
    Leaderboard widgets now use cached player data
    Replay now fades in before cutting
    Reduced size of icons in photomode, vehicle selection and configuration screens
    News items are now sorted by date
    Added missing back prompts to more menus
    Adjusted AI racing lines to improve flying lap starts

    More builds are on the way!







     

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