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Djey : TDU Modding Tools II [Release 2.1.0.0]

Discussion in 'TDU2 - Mod Tools & Support' started by Djey, Sep 8, 2011.

  1. Djey

    Djey Well-Known Member

    Messages:
    2,334
    Location:
    Eden Games' Homeland
    --------------------------------------------------
    These tools are part of TDU Modding Tools 2
    You can download Knyazev'sTDU2 Texture Tools here
    --------------------------------------------------

    Because, I miss your +rep, lawl :D

    [​IMG]
    EPIC logo by rollingtheboy :twisted:​

    +Home : Right here, right now :)
    Archive (might disappear) : TDU Modding Tools II


    BNK specific :
    • ability to remove / add files
    • optimized contents to save space (no padding zone)


    +Creator: Djey


    +Thanks to :
    2DB Management tools :
    Knyazev
    XMB Format :
    TBU2
    Testing :
    RollingThePote
    +modders: Knyazev tomsolo Tool831 wagnerpsc Xarlith jorge Minime891 reventon09 Speeder thunderhawk17382 Beurky keyser92 Knyazev kristiannn Opelos_HUN M-Rick VoodooShamane
    +forgotten ones...


    +Roadmap:
    upcoming 2.2.0.0 >
    - Bugfix: repacking Euro\Bnk\fx\vfx_car.bnk
    - Feature: MiniXmb Editor -> new app, sound volume editor (WIP)
    - Feature: ability to load BNKs and XMBs into MiniBnk/MiniXmb from windows explorer
    - Enhancement: MiniBnk -> user interface improvements to match MiniXmb app
    ---


    +Downloads:
    2.1.0.0 > DOWNLOAD


    +Sources:
    You'll find all resources from my GitHub page:
    GitHub - djey47/tdumt2: TDU Modding Tools 2 - Toolset for modding Test Drive Unlimited 2 game
    Submitted under terms of the MIT license.

    +Offline Documentation (general and TDUMT modding):
    No documentation for TDUMT2 yet.



    Let's rock ! :bacon:
     
  2. rollingtheboy

    rollingtheboy unbining in progress

    Messages:
    314
    Location:
    France
    Epic le pote !!!!

    Good luck my dear friend , wish you the best with this new version !!!
     
  3. iLLusion

    iLLusion ...just an iLLusion!

    Messages:
    1,520
    Location:
    Sarajevo, Bosnia
    Yes! Yes! Yes! I'm so excited right now! Not only your new tools are going to further make our life a lot easier while making future TDU mods, but it's going to support TDU2 as well. This could mean that we are finally moving in the right direction and personally, I can't wait for the community to take over TDU2. Oh wow, just imagine all the possibilities.

    One thing though, I've noticed that a tree is blocking your cool road network. Need some help to chop it? :lol:

    [​IMG]

    Anyway, good luck... and ofcourse, +rep! Nobody deserves it more than you! ;)
     
  4. Incognito

    Incognito Well-Known Member

    Messages:
    1,701
    Location:
    Croatia
    Good luck with the new tools :)

    +rep
     
  5. wagnerpsc

    wagnerpsc "Naturally" aspirated

    Messages:
    1,060
    Location:
    são josé dos campos-brasil
    nice to rear that,good luck on that djey
     
  6. Mielie_NL

    Mielie_NL Just another Audi fan...

    Messages:
    634
    Location:
    Maastricht, Holland
    Wow..I didn't quite expected this but I'm looking forward to your progress. Good luck with it!
     
  7. Narwhal

    Narwhal he is here,shhhhh...

    Messages:
    1,558
    Location:
    Belgrade,Serbia
    Fantastic to have you back to modding Djey.Good luck with this and +rep.
     
  8. Djey

    Djey Well-Known Member

    Messages:
    2,334
    Location:
    Eden Games' Homeland
    Thanks guys,
    I can't promise anything for TDU2. Not many things have changed into the game file engine so far, but changes will likely to be offline-only... oh, and hoping that someone could finally make physics.
     
  9. Fear Deer

    Fear Deer Mc dolan hambargre luvin

    Messages:
    2,178
    Location:
    portugal
    This is great news djey :)
    Good luck on your project, please keep us updated :)
    really wasnt expecting this, +rep.
     
  10. Djey

    Djey Well-Known Member

    Messages:
    2,334
    Location:
    Eden Games' Homeland
    so far :

    - opens TDU1's BNKs => done

    - opens TDU2's BNKs => done

    - extracts TDU1's BNKs => done

    - extracts TDU2's BNKs => done

    - repacks TDU1's BNKs => in progress

    - repacks TDU2's BNKs => in progress
     
  11. iLLusion

    iLLusion ...just an iLLusion!

    Messages:
    1,520
    Location:
    Sarajevo, Bosnia
    Excellent news! ;)
     
  12. Ozzmcom

    Ozzmcom BBW-ingame

    Messages:
    4,853
    Location:
    X
    excellent news indeed , hope once the repacking is done there's a way to get round the stupid file check.
     
  13. Djey

    Djey Well-Known Member

    Messages:
    2,334
    Location:
    Eden Games' Homeland
    not sure if allowed of discussing of this here, but I think a tool (from Russia?) does exist to skip file check... dunno if it works since latest DLC update !

    seeing how much some modders do require a repacker, we are very near of it :)
     
  14. 40Clocc

    40Clocc Ein Herz Für Drogen

    Messages:
    459
    Location:
    Freiburg
    This russian tools works with The Exploration Pack DLC
     
  15. The Compensator

    The Compensator Future heel&toe historian

    Messages:
    9,007
    Location:
    :noitacoL
  16. Djey

    Djey Well-Known Member

    Messages:
    2,334
    Location:
    Eden Games' Homeland
    sounds epic, thanks :D
     
  17. Ozzmcom

    Ozzmcom BBW-ingame

    Messages:
    4,853
    Location:
    X
    lol we can discuss anything tdu2 is binned
     
  18. wagnerpsc

    wagnerpsc "Naturally" aspirated

    Messages:
    1,060
    Location:
    são josé dos campos-brasil
    if you're talking about that universal launcher it's NOT working with the latest update,you'll have to use an earlier version .exe
     
  19. rollingtheboy

    rollingtheboy unbining in progress

    Messages:
    314
    Location:
    France
    [​IMG]
     
  20. Nascarbuc

    Nascarbuc New Member

    Messages:
    27
    Location:
    Nice, France
    I wish you'd keep the TDU2 repacker under wrap until Eden release the addon cars they already had made - like the Rabcat models, officially drop support for the game, or shut down. Otherwise it's gonna hurt their ability to keep development going. Each car cost them over $20k to have made and you know modders are going to focus on the same cars just to stick it to them. Atari/Eden can't compete with teenagers who can just steal and convert stuff in their spare time at no cost and without consequences. At the very least it can kill any potential revenue from the PC platform, endangering its support. It could even hurt DLC sales on consoles. EA sells 2-3 million copies of each of its racing games before they even get out of bed. They only release PC versions for pocket money. Atari/Eden don't have that luxury. Every sale counts for the game having a chance to survive.

    A BNK repacker won't bring decent wheel support or FFB. Eden's next couple DLCs might. At least we know they worked on a HC mode and planned to release it as DLC. They knew they had to focus on hardcore players in the long run. So please let them release a couple DLCs before deciding if it's worth releasing a repacker.
     

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