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  1. Swift-R is offline Fast lik'a bird!
    Location: Portugal
    Posts: 22

    #1

    Default TDU Interior Gauges

    Where can I find the interior gauges (the ones displayed in the virtual cockpit).

    have anyone ever tried to program it so it can follow the real car speed?
    Greetz.


  2. Camel is offline Legendary Classic
      
    Posts: 11,510

    #2

    Default

    They do show the real speed of the car

  3. Swift-R is offline Fast lik'a bird!
    Location: Portugal
    Posts: 22

    #3

    Default

    Quote Originally Posted by mellors »
    They do show the real speed of the car
    No they don't



    And in the case of this Audi, when we reach real 260km/h the indicator goes to 10km/h ^^
    Greetz.

  4. hesonly5 is offline Hungry Hungry Hippos! :D
     
    Location: UK
    Posts: 2,983

    #4

    Default

    Okay, some of them are slightly out. But I don't think there's much you can do about that.

  5. Andreas¹ is offline Crazy Duck
     
    Location: Jönköping, Sweden
    Posts: 7,385

    #5

    Default

    No, and most of them is pretty much correct


  6. Camel is offline Legendary Classic
      
    Posts: 11,510

    #6

    Default

    that's just a glitch in the game, you can only change the look of the gauges. Not much you can do to fix it

  7. RB26DETT is offline Banned
    Location: Manila, Philippines
    Posts: 5,389

    #7

    Default

    lol. drive the S7 and Viper.

  8. Iced_Bullet is offline Cheese=Milk's Death Route
     
    Location: Norfolk, UK
    Posts: 6,310

    #8

    Default

    You could just renumber the gauges so they do "work properly"
    Life is good. Simples. Cccchhhhh.

  9. Camel is offline Legendary Classic
      
    Posts: 11,510

    #9

    Default

    Quote Originally Posted by Iced_Bullet »
    You could just renumber the gauges so they do "work properly"
    What about the ones that spin round more than once ey?

  10. Swift-R is offline Fast lik'a bird!
    Location: Portugal
    Posts: 22

    #10

    Default

    Quote Originally Posted by Iced_Bullet »
    You could just renumber the gauges so they do "work properly"
    Ye I was thinking to do that but I've just found BNK Editor does not work in my Windows XP x64
    Greetz.

  11. Camel is offline Legendary Classic
      
    Posts: 11,510

    #11

    Default

    Quote Originally Posted by Swift-R »
    Ye I was thinking to do that but I've just found BNK Editor does not work in my Windows XP x64
    not much does work in XP x64, that's why i came back to x86

  12. Swift-R is offline Fast lik'a bird!
    Location: Portugal
    Posts: 22

    #12

    Default

    Quote Originally Posted by mellors »
    not much does work in XP x64, that's why i came back to x86
    Wow it's working now, just needed to install .NET Framework 2.0 x64 ...
    I've just made a fresh install of XP x64 from Vista x64 because my 9800GX2 doesn't work well on Vista yet :'(

    I'll try to make a nice change on the Audi A6 speedometer and if it goes well I'll post the update here.
    Greetz.

  13. Iced_Bullet is offline Cheese=Milk's Death Route
     
    Location: Norfolk, UK
    Posts: 6,310

    #13

    Default

    Quote Originally Posted by mellors »
    What about the ones that spin round more than once ey?
    Obviously it wouldn't work for those. Which is why I put "work properly". As it wont fix all, just a lot. Also this could make the fixed interior ones into mph instead of crappy kmph
    Life is good. Simples. Cccchhhhh.

  14. macd79 is offline Chuck Norris
    Location: Glasgow, Scotland.
    Posts: 531

    #14

    Default

    Quote Originally Posted by Iced_Bullet »
    Quote Originally Posted by mellors »
    What about the ones that spin round more than once ey?
    Obviously it wouldn't work for those. Which is why I put "work properly". As it wont fix all, just a lot. Also this could make the fixed interior ones into mph instead of crappy kmph

    +1 for crappy km/h like the viper goes all the way round at 140mph

    E8400 @ 4.34GHz | HD4870 @ 790/4400 | Corsair XMS2 4GB | Asus P5Q-E | Corsair 750W PSU | Antec 1200 | WD 320 SE16 | G25 | G15 | G9x |

  15. DriftNismo is offline 87 Civic GT
    Location: London, UK
    Posts: 1,643

    #15

    Default

    Yeah, the gauges are annoying, ESPECIALLY on the CLS .

  16. CarboyZR1 is offline Asian
    Location: USA! USA! USA!
    Posts: 1,902

    #16

    Default

    Quote Originally Posted by Swift-R »
    No they don't



    And in the case of this Audi, when we reach real 260km/h the indicator goes to 10km/h ^^
    Lol it's in park as well.

  17. RB26DETT is offline Banned
    Location: Manila, Philippines
    Posts: 5,389

    #17

    Default

    lol oh yeah, i just noticed that.

  18. Swift-R is offline Fast lik'a bird!
    Location: Portugal
    Posts: 22

    #18

    Default

    Bah... I've modded many games before. It was just unpacking the content, change images (some times converting images to be changed) and then pack all again. With TDU I can do exactly the same thing but when I change one controls.2db image (.2db -> .dds -> .tga then edit the image and .tga -> .dds -> .2db) I only get white and gray stripes ingame :s

    I quit !
    xD
    Greetz.

  19. dc300m02 is offline Hot Hatch
    Location: Pittsbugh, PA
    Posts: 179

    #19

    Default

    Quote Originally Posted by mellors »
    What about the ones that spin round more than once ey?

    LOL, i put the interior of the Viper SRT Coupe in the SRT Convertable and it fixed the gauges, but in cockpit view there is a roof, and chase cam it's a vert again


 

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