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  1. TDUFREAK500 is online now Rotary <3
     
    Location: Tauranga, New Zealand
    Posts: 4,161

    #21

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    More like full Fast & Furious.

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  2. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,492

    #22

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    No online required is a good thing.

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  3. Ryzza5 is offline .
      
    Location: .
    Posts: 16,051

    #23

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    Cheesy story but intriguing. Las Vegas sounds a bit boring but perhaps they've included some of the surrounding mountainous areas. For some reason this reminds me of NFS Undercover and NFS The Run.


    SMS were rumoured to have recently signed a deal to make an action racing game (many presumed along the lines of Fast and Furious) as well so I wonder how they're feeling.

  4. TIMELESS is offline Moderator
       
    Location: Northern Ireland, UK
    Posts: 4,908

    #24

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    I'm fairly disappointed from what I've seen so far... it's more like pre-2015 NFS again, or at least that's what it seems in the trailer/images.
    #LETSMAKETDUCKGREATAGAIN

    Naturally Hans is wet, he’s standing under a waterfall.

  5. Darkboy is offline Just a Skidmark
    Location: Hawaii
    Posts: 19

    #25

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    Looks good, but a more realistic driving model will not hurt compared to nfs 2k15 ...

  6. Diablo is offline I'm Delicious!
     
    Location: Scotland, UK
    Posts: 20,376

    #26

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    They're showing this now on twitch.

    EA Twitch
    I'm a bit mental.

  7. Milli is offline An eternal apprentice.
     
    Location: Jacareí, São Paulo
    Posts: 5,402

    #27

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    Aaaaaaaaaaaaaand, it's fast and furious with NFS fake difficulty.

  8. Speeder is offline Hypercar Enthusiast
       
    Location: France
    Posts: 537

    #28

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    Need for Script?

    Anyway the gameplay and physics look as meh as the previous NFS.


  9. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,492

    #29

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    And the customisation is just as bad as it was in last one as well, from what it looks like, BUT now you can mix BODYKITS YAYYY!!!!11!!1

    Cause thats what everybody wanted...

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  10. hassan1995 is offline ( •_•)( •_•)>⌐■-■(⌐■_■)
      
    Location: Somewhere
    Posts: 2,725

    #30

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    I'm okay with the customisation, there's a lot more variety with the different classes so hey that's something. Although I'm hoping they're not just showing those 5 cars with the most parts and the rest have literally nothing

    The physics look okay from the gameplay I've seen on YouTube but I have yet to see and play it myself to make a proper decision.


  11. Diablo is offline I'm Delicious!
     
    Location: Scotland, UK
    Posts: 20,376

    #31

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    The customisation has went up a notch again, in that area they are smashing it. Hopefully we will get to see some police chases and just
    general driving around in order to gauge how the game handles. Although, I think the target base for this now regards how much they can customise the car visually, over anything else, like how well it plays.

    Taken some inspiration from The Crew's specs methinks.



    I'm a bit mental.

  12. nfsMIB is offline Ladedruck
    Location: Germany
    Posts: 119

    #32

    Default

    Well, we haven't seen much of it but i like it so far.
    They added the cinematic stuff that I liked in The Run to an open world game, with the customization from '15. From what i heard, the handlich is much better than in NFS 2015 but still pretty much drift-oriented ...can't judge that from just some videos.
    I really don't understand the hate on the customization in '15/Payback. The "underground era", where people rice the nuts out of their car is over. Instead of hating people should appreciate to have these options back in NFS, since NFS15 probably had the most extensive customization in ages!

    Hopefully we'll see some more locations than just this highway at gamescom in a couple months :P


    (btw: that's not a fanboy avatar image. I just liked the new NFS colors)



  13. Diablo is offline I'm Delicious!
     
    Location: Scotland, UK
    Posts: 20,376

    #33

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    The biggest complainers of customisation are those who wish NFS would return to its roots but that's not going to happen. However there are a lot who just want the series to go back to what the original Most Wanted did. That game had the best of old and new NFS at the time. Allowing those who wanted to have their supercars and get chased by the police to do so and for those who wanted to go all Fast and Furious to do that.

    Biggest pain is the handling. Sure there are people who want NFS to go be more like a simulation but that's not what NFS has ever been about. But to go too far over to stylised super-floaty-drift handling is also something that a lot do not want to see. However, when you consider the teen age range that NFS has at its core, it is easy to see how so many of them want theirs to handle like the Criterion games, as that's what they know.

    Shills are a problem too. It's as if people forget you can be a fan and yet STILL give criticism.
    I'm a bit mental.

  14. Soundwave is offline Can You Hear It?
     
    Location: The Netherlands
    Posts: 3,547

    #34

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    But does it have cockpit view?

  15. Diablo is offline I'm Delicious!
     
    Location: Scotland, UK
    Posts: 20,376

    #35

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    I doubt it and I don't think it ever will again as their community isn't interested in it, which is a shame.
    I'm a bit mental.

  16. TIMELESS is offline Moderator
       
    Location: Northern Ireland, UK
    Posts: 4,908

    #36

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    The physics look horrible. I thought they'd be able to learn from and improve upon NFS 2015, but clearly not. I literally thought the gameplay video was sped up... but no... that's just how it is.
    #LETSMAKETDUCKGREATAGAIN

    Naturally Hans is wet, he’s standing under a waterfall.

  17. Loek is offline Driving in style
    Location: The Netherlands
    Posts: 578

    #37

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    Quote Originally Posted by Diablo »
    I doubt it and I don't think it ever will again as their community isn't interested in it, which is a shame.
    Wait, there are big time racing games like NFS without cockpit view?


    FH3 on Xbox. Xbox username is PoIestar, with a capital "i" as "L". Wanna add me, you're welcome to do so.

  18. Ryzza5 is offline .
      
    Location: .
    Posts: 16,051

    #38

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    With handling like that most cockpit cam users wouldn't touch the game, and even if they did, would probably really struggle to drive from that viewpoint anyway. Shame that the biggest racing series of the 90's and 00's now ranks so far down the pecking order. But hey, if they still sell millions, that's all EA cares about, right?

  19. Ozzmcom is offline BBW-ingame
     
    Location: X
    Posts: 4,696

    #39

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    Quote Originally Posted by Diablo »
    The biggest complainers of customisation are those who wish NFS would return to its roots but that's not going to happen.
    aka same idiots who think nfs roots are underground series.


    this one reminds me of the run which was an awful game with the cheesiest most uninteresting story line, have I also mentioned I happen to hate fnf series so I'm already biased. I really liked nfs 15' this looks like a massive downgrade but oh well we'll wait and see I guess.
    Last edited by Ozzmcom; 15/06/17 at 05:47 AM.

  20. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,492

    #40

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    And NFS 2015 didnt have cheesy story line? To me it had no sense at all and towards the end the fake drama was cringy as hell.

    Underground isnt the roots but it was one of the most selling games in NFS franchise pretty sure so,..

    To me NFS could split into two franchises like Forza did, one with only supercars like Hot pursuit and second one, underground style with deep customisation around tuner cars.

    Trying to mix both doesnt work that great, for example in NFS 15, the best drift car was the Huracan, how retarded is that?

    TDU Online again - 28.09.2014
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