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  1. ferdi76 is offline Detouring
    Location: Hannover, Germany
    Posts: 2

    #1

    Default Introducing.... me (part 1)

    Hi people!

    After a long time of silence, I would like to introduce myself:

    I am Ferdinand (my colleagues/friends call me Ferdi), 39 years old.
    I come from the city of Hannover in Germany.
    My hobbies are karting and hiking, and playing racing/driving simulations.
    It all started with my love for TDU 1 in 2006. This game had good things and some not so good things but so many potential. But who am I telling?
    From there I went to playing rFactor, iRacing, AC, pCARS, The Crew. But in the back of mind I always thought of TDU (1!).

    Anyway, that brings me to my secret which I/we kept for the past 5 (7 to be exact) years. I am one of the founders of a team of independent game developers. Currently our team is made up of 16 'employee's' scattered over home offices in Europe.
    Now we like to inform you at Turboduck that we have managed to design our own game engine and everything else what is needed for a spiritual successor to TDU 1. The project is called Detour (for the moment). In the next couple of months, we will have some more news and would like to invite some of you to our closed Beta of the game in Q4 2016. In a short while we will open our website, where we share some more info about our project.

    I hope this will all work out as we planned, so we can enjoy playing this great game in 2017.

    Till later then!


  2. TIMELESS is offline Moderator
       
    Location: Northern Ireland, UK
    Posts: 4,908

    #2

    Default

    Quote Originally Posted by ferdi76 »
    Hi people!

    After a long time of silence, I would like to introduce myself:

    I am Ferdinand (my colleagues/friends call me Ferdi), 39 years old.
    I come from the city of Hannover in Germany.
    My hobbies are karting and hiking, and playing racing/driving simulations.
    It all started with my love for TDU 1 in 2006. This game had good things and some not so good things but so many potential. But who am I telling?
    From there I went to playing rFactor, iRacing, AC, pCARS, The Crew. But in the back of mind I always thought of TDU (1!).
    Hello... you! Welcome Ferdi to our wonderful and weird site.

    Quote Originally Posted by ferdi76 »
    Anyway, that brings me to my secret which I/we kept for the past 5 (7 to be exact) years. I am one of the founders of a team of independent game developers. Currently our team is made up of 16 'employee's' scattered over home offices in Europe.
    Now we like to inform you at Turboduck that we have managed to design our own game engine and everything else what is needed for a spiritual successor to TDU 1. The project is called Detour (for the moment). In the next couple of months, we will have some more news and would like to invite some of you to our closed Beta of the game in Q4 2016. In a short while we will open our website, where we share some more info about our project.

    I hope this will all work out as we planned, so we can enjoy playing this great game in 2017.

    Till later then!
    *heavy breathing* It's really exciting to hear this and I can't wait to see it. I'm sure there's probably a few people here who'd be interested in pitching in too!
    #LETSMAKETDUCKGREATAGAIN

    Naturally Hans is wet, hes standing under a waterfall.

  3. Microphone is offline #Myk2016
       
    Location: England
    Posts: 7,978

    #3

    Default

    Hey Ferdi!

    Welcome to TDUCK, I hope you stick around to get to know us and let us get to know you better I look forward to hearing more about your project.

    Absolutely the most super of all the non-super moderators Your friendly community moderator.

  4. Carbon_Kid is offline Game Developer
    Location: Germany
    Posts: 18

    #4

    Default

    Hi Mr. Ferdi!

    Oh, it's you again?! Always wanting to be first in everything!
    But it's nice to see you here....


 

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  • turboduck is a community that is dedicated to driving and racing games of all types on all platforms. Whether it's ticking off the miles/kilometres while exploring an open world, crashing and exploding everything in an insane balls-to-the-wall arcade racer, or nailing down every apex and trimming off every tenth possible in authentic sim-racing. It's all up for discussion as we enjoy the virtual cars, bikes, and everything else that these games offer. So join us, jump into the discussions, and don't think too much about why a 'duck' is our mascot. ;)
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