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  1. Camel is offline Legendary Classic
      
    Posts: 11,501

    #21

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    Was not expecting that!

    I have a feeling that this may pull me kicking and screaming back into the game.

    Maybe they've improved the handling too.


  2. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,421

    #22

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    I hope so cause i feel like controlling those cars with the floaty physics we have now, might be little difficult on wet road

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  3. Soundwave is offline Can You Hear It?
      
    Location: The Netherlands
    Posts: 3,543

    #23

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    If the video above doesn't show click here to view it.

    If the video above doesn't show click here to view it.

  4. hassan1995 is offline ( _)( _)>⌐■-■(⌐■_■)
    Location: Somewhere
    Posts: 2,647

    #24

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    God they really went all out with this the game looks stunning the fact the obstacle course is in free roam is a huge bonus, but the graphics overhaul is just

    The bike physics looks really good, very nice
    Last edited by hassan1995; 05/08/15 at 19:39 PM.


  5. PsychoticMammal is offline Beep Beep
    Location: Illinois, USA
    Posts: 85

    #25

    Default

    Wow this actually looks really cool, good to see they haven't abandoned the game...yet.


  6. The Compensator is offline Future heel&toe historian
     
    Location: :noitacoL
    Posts: 9,007

    #26

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    Monster trucks ain't my cuppa, but the drift mode and weather look damn good. Could be worth a try again.

  7. Kelvjy is offline _________________________
    Location: Lkjhr3erthhbvc
    Posts: 705

    #27

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    Why does the car lose speed when he starts drifting ?

    Hopefully it's linked to the traction control/driving mode because if not then

    I really like the graphics overhaul


  8. jarfcl is offline Rusted Banger
    Location: Belgique
    Posts: 54

    #28

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    part 2


  9. Ryzza5 is offline .
      
    Location: .
    Posts: 15,931

    #29

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    Yeah it seemed like the driver made no changes to his driving style with the wet roads... as if they have no effect on the handling (yet).

    Drift spec seemed a minor improvement but looks more gamepad- than wheel-friendly
    Monster truck playgrounds are part of the map so you can muck about on them in freedrive in any vehicle
    Bikes seem ok although the camera movement might need adjusting to make it easier to plot a course through traffic
    Stunts is just another HUD element I'll want to turn off (aka FRIM from TDU2)
    Instant challenges make a welcome comeback from TDU1, being able to place checkpoints on or off the road, and switch cars via the mobile-garage mid race may make for some interesting strategic play (depending on how long you can make the races)

  10. jarfcl is offline Rusted Banger
    Location: Belgique
    Posts: 54

    #30

    Default

    Quote Originally Posted by Ryzza5 »
    Yeah it seemed like the driver made no changes to his driving style with the wet roads... as if they have no effect on the handling (yet).
    Hopefully it's just work in progress showed in Full Assist... I hope...

  11. Ozzmcom is offline BBW-ingame
     
    Location: X
    Posts: 4,650

    #31

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    Quote Originally Posted by jarfcl »
    Hopefully it's just work in progress showed in Full Assist... I hope...
    well as proven with tdu2 and crew, those aids on or off don't make the physics any better.
    unfortunetely from what I've seen from the vids the cars still have ridiculous grip and control. Even with the drift spec the guy was struggling a lot to keep it sideways due to grip. As with every physics component in this game it looks artificial and script based.
    I rest my case again no matter how hard you tweek you can't make it work with tdu2 physics engine.
    the tyre and suspension models are just independent from what's going on in game and real life.
    I'm really curious how they're even going to pull of drift spec. You can't get a wheel spin with power for a start, that just shows how wrong the current physics state are. Also not to mention with the current FFB it's impossible to counter steer, this game was made solely for gamepads thus I imagine so is the drift spec.
    Last edited by Ozzmcom; 06/08/15 at 05:57 AM.

  12. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,421

    #32

    Default

    Some more hands on footage and commentary by Panthaa



    This might bring the game to a state in which it should have been released
    Last edited by RobikV3; 07/08/15 at 07:58 AM.

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  13. T1M
    T1M is offline ♥ MX-5 ♥
     
    Location: United Kingdom of England land
    Posts: 5,588

    #33

    Default

    It looks much improved, I just hope the physics are actually improved also! And the controller configuration...

  14. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,421

    #34

    Default

    Whats wrong with controller setup?

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  15. Ryzza5 is offline .
      
    Location: .
    Posts: 15,931

    #35

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    More info on Stunts, which reminds me of Burnout Paradise

    FreeDrive Stunts | | News | The Crew

  16. Ozzmcom is offline BBW-ingame
     
    Location: X
    Posts: 4,650

    #36

    Default

    Quote Originally Posted by Ryzza5 »
    More info on Stunts, which reminds me of Burnout Paradise

    FreeDrive Stunts | | News | The Crew
    hopefully they've added the option to turn off skill challenges and stuff like these too.

  17. The Compensator is offline Future heel&toe historian
     
    Location: :noitacoL
    Posts: 9,007

    #37

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    If the video above doesn't show click here to view it.

    If the video above doesn't show click here to view it.

    If the video above doesn't show click here to view it.

    If the video above doesn't show click here to view it.

    So it looks like we've got rainy Las Vegas...
    Last edited by The Compensator; 09/08/15 at 09:22 AM.

  18. RobikV3 is offline RB26DETT
    Location: Poland
    Posts: 2,421

    #38

    Default

    Quote Originally Posted by Ozzmcom »
    hopefully they've added the option to turn off skill challenges and stuff like these too.
    But you do realise you can already turn them off? Just turn off lociations in game setting and they dissappear

    So it looks like the weather is still preset that sucks...
    Last edited by RobikV3; 09/08/15 at 09:31 AM.

    TDU Online again - 28.09.2014
    Uplay : RobikV3

  19. SZABl is offline \-(Spyker)-/
    Location: Budapest, Hungary
    Posts: 97

    #39

    Default

    yep, but it's just a demo.. not the full game

  20. nicram7666 is offline Rusted Banger
    Location: Poland
    Posts: 95

    #40

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    ^Exactly. They've said that it's dynamic weather so obviously it won't be preset. It is set this way now for the demo to show the rain. At least that's what I think.


 
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