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  1. Location: USA | Posts: 55 |   #1

    Default TDU2 Steering Issues

    I just downloaded TDU2 for my son. I got it all setup but a couple things are bugging me. Biggest is the fact that I have to turn the wheel on my momo racing setup nearly a quarter turn before the car starts turning. I tried changing the sensitivity setting and that made no difference. I tried the detect device and it only shows keyboard in the list yet the pedals and buttons work fine and the wheel works fine other than having to turn it a ridiculos amount to get the car to start turning.

    Also there seems no way to program one of the buttons on the wheel to start up the car. Any help is greatly appreciated.

    Moe

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  3. Location: NYC | Posts: 2,644 |   #2

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    it might not support that wheel as it doesn't see it as a device, also there's no ignition in game . But of course the biggest mistake of all is you buying the game

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  5. Location: Germany | Posts: 167 |   #3

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    Quote Originally Posted by moejr View Post
    ... Biggest is the fact that I have to turn the wheel on my momo racing setup nearly a quarter turn before the car starts turning. I tried changing the sensitivity setting and that made no difference. ...
    Sensitivity is increased by moving the slider to the LEFT (as in: NOT to the right). And yes, this behaviour is wrong, inapprehensible, irritating, stupid, ridiculous ... whatever.
    Last edited by CarlosVega; 30/07/11 at 02:02 AM.

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  7. Location: New York, New York, New York, New York, New York, 'Muricuh | Posts: 2,911 |   #4

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    TDU2 isn't exactly the place to drive... you might want to try a different game.
     
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  9. Location: CA | Posts: 8 |   #5

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    I use a momo to play the game. took a good while to get the wheel to feel right. but i think also giving it time to get use to it..

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  11. Location: Melbourne, Australia | Posts: 9,272 |   #6

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    Try these settings, they're what I used with my G25:




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  13. Location: USA | Posts: 55 |   #7

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    Thanks all. Once I realized the sliders worked backwards from normal games I was able to get it adjusted right in. From what I have seen of the game I am not impressed but my son loves it and that's what counts. I'll stick to my TDU 1.

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  15. Location: Grenoble, France | Posts: 159 |   #8

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    Quote Originally Posted by CarlosVega View Post
    Sensitivity is increased by moving the slider to the LEFT (as in: NOT to the right). And yes, this behaviour is wrong, inapprehensible, irritating, stupid, ridiculous ... whatever.
    Waow, I was wondering why the new DLC2 changed nothing on my non-existent force feedback . I played a long time with these settings, not imagining it could work like you said... Thanks ! And I totally agree with you : this is wrong, inapprehensible, irritating, stupid, ridiculous and more !
    Why flying ? Because once you've tried to fly, you'll work with your glaze towards the sky. Because there you have been, and there you want to return...

    Check out the Winter Crazy Edition auto installer : http://forum.tdu-central.com/showthread.php?t=18122
    ... and the sequel Season Mod Installer : http://forum.tdu-central.com/showthread.php?t=18399

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  17. Location: Milwaukee, Wisconsin | Posts: 1,126 |   #9

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    TDU2 sucks with a wheel, nuff said. I wouldn't even bother to try to make it any better.

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  19. Location: Grenoble, France | Posts: 159 |   #10

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    Quote Originally Posted by Ken View Post
    TDU2 sucks with a wheel, nuff said. I wouldn't even bother to try to make it any better.
    The feedback seems not the best ever made indeed; but what I like in this game is the ability to freeride with other players... and the two islands are worth discovering.
     
    Why flying ? Because once you've tried to fly, you'll work with your glaze towards the sky. Because there you have been, and there you want to return...

    Check out the Winter Crazy Edition auto installer : http://forum.tdu-central.com/showthread.php?t=18122
    ... and the sequel Season Mod Installer : http://forum.tdu-central.com/showthread.php?t=18399

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