Page 6 of 7 First ... 567 Last
Results 51 to 60 of 61

  1. Tool831: Lamborghini Gallardo Superleggera [V1.0] *Filefront added*
    Tool831 is offline Mod Maniac
    Location: Under the sea
    Posts: 4,255

    #1

    Smile

    Lamborghini Gallardo Superleggera [V1.0]
    Replaces: Lamborghini Gallardo SE
    Converted By: Tool831 - www.gamevent.co.uk
    Original Model From: TDU

    !!Please make sure to backup your original files before installing this mod and read the included README file!!

    This Modification Requires Djey's Magicmap

    Features:
    Working Doors
    Working Windows
    High Poly Model
    Working Gauges
    Custom Rims
    Accurate Detail


    Bugs:
    None Known

    -----------------------------------------------------------------



    Rapidshare: Download
    Filefront: Download

    ----------------------------------------------------------------

    Terms of use:

    - The models, skins and other files are for private use only
    - Commercial use of this modification is strictly prohibited
    - All Registered Trademarks and Copyrights are property of their respective owners
    - If you wish to edit this modification please contact me via e-mail: addicted_to_chaos@live.com.au
    - If you wish to put this modification on another website then please contact me via e-mail: addicted_to_chaos@live.com.au
    Last edited by Tool831; 12/06/09 at 12:10 PM.

  2. Tool831: Lamborghini Gallardo Superleggera [V1.0] *Filefront added* Comments
  3. TDUZoqqer is offline xXx_PuT1N_xXx
    Location: Mother Russia
    Posts: 2,688

    #51

    Default

    Quote Originally Posted by RX_37 »
    No, he can't.
    but this is so easy!
    About a week ago, week ago.
    -Gandhi.

  4. Sponge is offline Spongify
    Location: Liverpool, England
    Posts: 3,565

    #52

    Default

    Quote Originally Posted by TDUZoqqer »
    but this is so easy!
    Not when the detail of the model is so great, that one small vinyl will cause the car to be too detailed and crash TDU...

    SOOAG - Smug Owner of a G27
    Winner POTW: Week 28, 53

    Proud Owner Of TDU's FIRST Manual Shift Gallardo
    Flickr
    ʎɐqǝ uo pɹɐoqʎǝʞ ɐ ʎnq ı ǝɯıʇ ʇsɐן ǝɥʇ sı sıɥʇ

  5. Tool831 is offline Mod Maniac
    Location: Under the sea
    Posts: 4,255

    #53

    Talking

    Quote Originally Posted by TDUZoqqer »
    but this is so easy!
    No it really is not, you use NFS carbon models which have 512 by 512 textures and are sorta low poly due to no door lines and less detail, as im using the original TDU model modified into the superlaggera which slightly increased file size then trying to fit in a 1024 by 1024 texture over it all. When file size is already stricted for the actual model originally.

    If I was to fit in the vinyl in I would have to get rid of a texture which then you'd have a missing texture as all textures in the .bnk are being already used then TDU then will start reading it wrong and cause problems this isn't a custom model im dealing with where it has only like 4 textures or so. My aim was to keep all bump maps and all textures in tact so it was TDU quality except being the superlaggera

    Before you say it... I cannot down size the texture as djeys tools don't allow it slightly, it would make the texture on some peoples computers either stretch or turn into a pixelated colours. It would still need to be the original size. I've already been through the down sizing textures problem and it ain't happening again (GT500KR was a arse to sort out)
    Last edited by Tool831; 20/08/09 at 12:27 PM.

  6. Zpectre is offline Bayerische Motoren Werke
    Location: Brazil
    Posts: 38

    #54

    Default

    Quote Originally Posted by Tool831 »
    No it really is not, you use NFS carbon models which have 512 by 512 textures and are sorta low poly due to no door lines and less detail, as im using the original TDU model modified into the superlaggera which slightly increased file size then trying to fit in a 1024 by 1024 texture over it all. When file size is already stricted for the actual model originally.

    If I was to fit in the vinyl in I would have to get rid of a texture which then you'd have a missing texture as all textures in the .bnk are being already used then TDU then will start reading it wrong and cause problems this isn't a custom model im dealing with where it has only like 4 textures or so. My aim was to keep all bump maps and all textures in tact so it was TDU quality except being the superlaggera

    Before you say it... I cannot down size the texture as djeys tools don't allow it slightly, it would make the texture on some peoples computers either stretch or turn into a pixelated colours. It would still need to be the original size. I've already been through the down sizing textures problem and it ain't happening again (GT500KR was a arse to sort out)
    You should've picked ProStreet model, way better. But then again the lights are not so detailed.


    "I like the new M3. As a coupé, it is a surprisingly elegant thing of understated charm. It’s fast too. Really fast. At the Ascari track in southern Spain last year, it was a full five seconds a lap quicker than the ever so shouty 6.2 litre Mercedes C-class." (Jeremy Clarkson)

  7. Tool831 is offline Mod Maniac
    Location: Under the sea
    Posts: 4,255

    #55

    Default

    Quote Originally Posted by Zpectre »
    You should've picked ProStreet model, way better. But then again the lights are not so detailed.
    Pro streets model is the same, the vinyl doesn't map out on it all materials within the model are erased.

  8. M@ster is offline TDU NICK: RUF_Maniac
    Location: Germany
    Posts: 110

    #56

    Thumbs up

    THX for the NICE CAR

  9. Benjy911 is offline Just a Skidmark
    Location: England :)
    Posts: 7

    #57

    Default

    Cheers - this looks amazing

  10. Jack2421992 is offline Sideways master
    Location: Malaysia
    Posts: 37

    #58

    Lightbulb

    Quote Originally Posted by Tool831 »
    *Runs* You can make babies with my superleggera exhaust?

    -----------------

    Edit: I also won't be texturing the interior as i like it the way it is, cause ive been driving it for awhile now and don't mind it the way it is.
    When will you make the supperleggera vinyl?
    ---------------------------------------------------------------------------------
    BTW i'm not a bad person if you're thinking about it

    ....High resolution, High Def and Realistic game addict....


  11. fohelle is offline Rusted Banger
    Location: Iceland
    Posts: 37

    #59

    Default

    It would be fantastic if you could add the Superleggera vinyl on the side of the car i think it needs one to be a real Superleggera

    And make the Superleggera exhaust tips sticks more out and are not crome

    BTW nice mod i have it and love it

  12. Rabbit is offline Just a Skidmark
    Location: Osnabrück
    Posts: 14

    #60

    Default

    nice work ... would be great if you update it to the new version with led backlights =)

 
Page 6 of 7 First ... 567 Last

Similar Threads

  1. Lamborghini Gallardo Nera
    By EmKill in forum Vehicle Requests
    Replies: 5
    Latest: 24/10/08, 11:42 AM
  2. Lamborghini Gallardo Superleggera
    By SBCriss in forum Vehicle Requests
    Replies: 6
    Latest: 22/09/08, 07:08 AM
  3. RIP Gallardo Superleggera
    By YeOldeTDUMan in forum Car News & Car Spotting
    Replies: 34
    Latest: 30/03/08, 02:35 AM
  4. Gallardo Superleggera doing 340km/h : 211mph
    By Diablo in forum Car News & Car Spotting
    Replies: 6
    Latest: 28/09/07, 13:42 PM

Tags for this Thread

lamborghini, superlaggera, tool831

View Tag Cloud

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

about us

  • turboduck is a community all about driving and racing games. Whether you love to tick off the miles/kilometres in your favourite open-world driving game, crash and explode everything in your balls to the wall arcade racer or nail down every apex and trim every tenth possible in a racing-sim. We don't care as we are just like you and enjoy our virtual cockpits of the cars, bikes and everything else that these games offer. So sit back, relax and don't think too much about why a 'duck' is our mascot. ;)
turboduck twitter turboduck facebook turboduck youtube turboduck twitter turboduck rss